<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Release and branching strategies</title>
	<atom:link href="http://tech.puredanger.com/index.php/2008/06/03/release-and-branching-strategies/feed/" rel="self" type="application/rss+xml" />
	<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/</link>
	<description>Alex Miller&#039;s technical blog</description>
	<lastBuildDate>Mon, 06 Feb 2012 19:39:50 -0800</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.4</generator>
	<item>
		<title>By: Alex</title>
		<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/comment-page-1/#comment-104496</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 30 Oct 2008 15:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/#comment-104496</guid>
		<description>@Paul, I agree with you but this is actually orthogonal to the process of branching for version management.  Project/feature branches can happen in any place in the diagrams above between release points.</description>
		<content:encoded><![CDATA[<p>@Paul, I agree with you but this is actually orthogonal to the process of branching for version management.  Project/feature branches can happen in any place in the diagrams above between release points.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul Ayres</title>
		<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/comment-page-1/#comment-104482</link>
		<dc:creator>Paul Ayres</dc:creator>
		<pubDate>Thu, 30 Oct 2008 14:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/#comment-104482</guid>
		<description>My take on best practise with regards to branching:

the main branch (or trunk) should be a stable reflection of production.  where possible new projects should start off of the main branch and branch their work off on to a project branch.  When the project is complete the new changes get merged back to the main branch (assuming that they went live).</description>
		<content:encoded><![CDATA[<p>My take on best practise with regards to branching:</p>
<p>the main branch (or trunk) should be a stable reflection of production.  where possible new projects should start off of the main branch and branch their work off on to a project branch.  When the project is complete the new changes get merged back to the main branch (assuming that they went live).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Clint Shank</title>
		<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/comment-page-1/#comment-53739</link>
		<dc:creator>Clint Shank</dc:creator>
		<pubDate>Fri, 06 Jun 2008 15:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/#comment-53739</guid>
		<description>Alex,

Have you looked at &lt;a href=&quot;http://www.cmcrossroads.com/bradapp/acme/branching/&quot; rel=&quot;nofollow&quot;&gt;Streamed Lines: Branching Patterns for Parallel Software Development&lt;/a&gt;?  There&#039;s some pretty good information in there.</description>
		<content:encoded><![CDATA[<p>Alex,</p>
<p>Have you looked at <a href="http://www.cmcrossroads.com/bradapp/acme/branching/" rel="nofollow">Streamed Lines: Branching Patterns for Parallel Software Development</a>?  There&#8217;s some pretty good information in there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric Danker</title>
		<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/comment-page-1/#comment-53345</link>
		<dc:creator>Eric Danker</dc:creator>
		<pubDate>Thu, 05 Jun 2008 02:06:31 +0000</pubDate>
		<guid isPermaLink="false">http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/#comment-53345</guid>
		<description>In regards to your last paragraph, I would be interested in learning more in a future post about the cumulative patches.  That was a pretty sweet feature of the Metamatrix Server.</description>
		<content:encoded><![CDATA[<p>In regards to your last paragraph, I would be interested in learning more in a future post about the cumulative patches.  That was a pretty sweet feature of the Metamatrix Server.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/comment-page-1/#comment-53291</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 04 Jun 2008 21:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://tech.puredanger.com/2008/06/03/release-and-branching-strategies/#comment-53291</guid>
		<description>Yeah, I think the 1.0.0 tag on trunk is morally equivalent - but if your release closeout takes a while, it&#039;s useful to branch early so some of the team can forge ahead. Depends on the situation.

I think the single line works till you get to a certain point of growth, then it&#039;s not enough.  Terracotta for example has grown to a point where we have a bunch of people in production and they need controlled release-specific patching, which is a natural evolution point.</description>
		<content:encoded><![CDATA[<p>Yeah, I think the 1.0.0 tag on trunk is morally equivalent &#8211; but if your release closeout takes a while, it&#8217;s useful to branch early so some of the team can forge ahead. Depends on the situation.</p>
<p>I think the single line works till you get to a certain point of growth, then it&#8217;s not enough.  Terracotta for example has grown to a point where we have a bunch of people in production and they need controlled release-specific patching, which is a natural evolution point.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

